#ifndef minidraw_h #define minidraw_h #include #include #include class Picture; // forward declarations class RotatingRect; class Rubberband; class RubberRect; class SlidingRect; class Tool; class View; class Minidraw : public MonoScene { public: Minidraw(); Tool* CurrentTool(); private: Interactor* Interior(View*); Interactor* ToolButtons(View*); void CreateMenu(View*); ButtonState* curTool; ButtonState* quitState; ButtonState* readState; ButtonState* saveState; ButtonState* connState; ButtonState* discState; ButtonState* paintSize; ButtonState* eraserSize; }; #endif