#include "ap_config.h" #include "multithread.h" #ifdef WIN32 #include #include static int map_rv(int rv) { switch(rv) { case WAIT_OBJECT_0: case WAIT_ABANDONED: return(MULTI_OK); case WAIT_TIMEOUT: return(MULTI_TIMEOUT); case WAIT_FAILED: return(MULTI_ERR); default: assert(0); } assert(0); return(0); } thread * create_thread(void (thread_fn)(void *), void *thread_arg) { int id; int rv; rv = _beginthreadex(NULL, 0, (LPTHREAD_START_ROUTINE)thread_fn, thread_arg, 0, &id); return((thread *)rv); } int kill_thread(thread *thread_id) { return(TerminateThread(thread_id, 1)); } int await_thread(thread *thread_id, int sec_to_wait) { int rv; rv = WaitForSingleObject(thread_id, sec_to_wait*1000); return(map_rv(rv)); } void exit_thread(int status) { _endthreadex(status); } void free_thread(thread *thread_id) { CloseHandle(thread_id); } API_EXPORT(mutex *) ap_create_mutex(char *name) { return(CreateMutex(NULL, FALSE, name)); } API_EXPORT(mutex *) ap_open_mutex(char *name) { return(OpenMutex(MUTEX_ALL_ACCESS, FALSE, name)); } API_EXPORT(int) ap_acquire_mutex(mutex *mutex_id) { int rv; rv = WaitForSingleObject(mutex_id, INFINITE); return(map_rv(rv)); } API_EXPORT(int) ap_release_mutex(mutex *mutex_id) { return(ReleaseMutex(mutex_id)); } API_EXPORT(void) ap_destroy_mutex(mutex *mutex_id) { CloseHandle(mutex_id); } semaphore * create_semaphore(int initial) { return(CreateSemaphore(NULL, initial, 1000000, NULL)); } int acquire_semaphore(semaphore *semaphore_id) { int rv; rv = WaitForSingleObject(semaphore_id, INFINITE); return(map_rv(rv)); } int release_semaphore(semaphore *semaphore_id) { return(ReleaseSemaphore(semaphore_id, 1, NULL)); } void destroy_semaphore(semaphore *semaphore_id) { CloseHandle(semaphore_id); } event * create_event(int manual, int initial, char *name) { return(CreateEvent(NULL, manual, initial, name)); } event * open_event(char *name) { return(OpenEvent(EVENT_ALL_ACCESS, FALSE, name)); } int acquire_event(event *event_id) { int rv; rv = WaitForSingleObject(event_id, INFINITE); return(map_rv(rv)); } int set_event(event *event_id) { return(SetEvent(event_id)); } int reset_event(event *event_id) { return(ResetEvent(event_id)); } void destroy_event(event *event_id) { CloseHandle(event_id); } #else thread *create_thread(void (thread_fn)(void *thread_arg), void *thread_arg) { return(NULL); } int kill_thread(thread *thread_id) { return(0); } int await_thread(thread *thread_id, int sec_to_wait) { return(0); } void exit_thread(int status) {} void free_thread(thread *thread_id) {} mutex *ap_create_mutex(char *name) { return(NULL); } mutex *ap_open_mutex(char *name) { return(NULL); } int ap_acquire_mutex(mutex *mutex_id) { return(0); } int ap_release_mutex(mutex *mutex_id) { return(0); } void ap_destroy_mutex(mutex *mutex_id) {} semaphore *create_semaphore(int initial) { return(NULL); } int acquire_semaphore(semaphore *semaphore_id) { return(0); } int release_semaphore(semaphore *semaphore_id) { return(0); } void destroy_semaphore(semaphore *semaphore_id) {} event *create_event(int manual, int initial, char *name) { return(NULL); } event *open_event(char *name) { return(NULL); } int acquire_event(event *event_id) { return(0); } int set_event(event *event_id) { return(0); } int reset_event(event *event_id) { return(0); } void destroy_event(event *event_id) {} #endif /* WIN32 */