/* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * -Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * -Redistribution in binary form must reproduct the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING * ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE * OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT * BE LIABLE FOR ANY DAMAGES OR LIABILITIES SUFFERED BY LICENSEE AS A RESULT * OF OR RELATING TO USE, MODIFICATION OR DISTRIBUTION OF THE SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, * INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY * OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE SOFTWARE, EVEN * IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that Software is not designed, licensed or intended for * use in the design, construction, operation or maintenance of any nuclear * facility. */ /* * @(#)BullsEye.java 1.16 03/01/23 */ package java2d.demos.Colors; import java.awt.*; import java.awt.geom.Ellipse2D; import java2d.Surface; /** * Creating colors with an alpha value. */ public class BullsEye extends Surface { public BullsEye() { setBackground(Color.white); } public void render(int w, int h, Graphics2D g2) { Color reds[] = { Color.red.darker(), Color.red }; for (int N = 0; N < 18; N++) { float i = (N + 2) / 2.0f; float x = (float) (5+i*(w/2/10)); float y = (float) (5+i*(h/2/10)); float ew = (w-10)-(i*w/10); float eh = (h-10)-(i*h/10); float alpha = (N == 0) ? 0.1f : 1.0f / (19.0f - N); if ( N >= 16 ) g2.setColor(reds[N-16]); else g2.setColor(new Color(0f, 0f, 0f, alpha)); g2.fill(new Ellipse2D.Float(x,y,ew,eh)); } } public static void main(String s[]) { createDemoFrame(new BullsEye()); } }